CD PROJEKT RED

Tworzymy erpegi, które zachwycają graczy na całym świecie.

2D Artist

  • Creation of high quality 2D assets in collaboration with other Artists in the team.
  • Responsible for original ideas and implementation of 2D assets.
  • Working closely with Design Teams.
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Character Rigger

  • Creating high quality Rigging and Skinning for in-game character models.
  • Assisting with pipeline tools and working with Tech and Animations Leads on continuous improvement of those engine tools.
  • Collaborate with animators to design motion controls.
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Environment Artist

  • Creating high poly sculpts and low poly in-game models based on original concepts.
  • Creating photorealistic original textures using various tools and middle-ware.
  • Setting up materials and shaders to achieve best possible final quality.
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Illustrator

  • Creation of high quality illustrations in collaboration with other Artists on the team.
  • Responsible for original ideas and composition of illustrations.
  • Maintaining the production pipeline and meeting deadlines.
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Junior VFX Artist

  • Create high quality real-time visual FX for characters, environments and gameplay.
  • Optimizing visual effects for performance while maintaining high-quality standards.
  • Maintaining the production pipeline and meeting deadlines.
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Lighting Artist

  • Create dramatic and compelling lighting that supports photorealistic rendering.
  • Deconstruct lighting and textures in a physically based renderer to establish appropriate color correct values.
  • Keep artistic style consistent with defined visual style for the game.
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