CD PROJEKT RED

Tworzymy erpegi, które zachwycają graczy na całym świecie.

Concept Designer

  • Creating high quality concept arts of hard surfaces (vehicles, mechanisms, industrial elements).
  • Attending reviews, taking feedback and iterating on concepts if needed.
  • Collaborating closely with the Design, Art Directors, sub-team Leads and getting artistic direction as well as support from them.
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Environment Artist

  • Creating high poly sculpts and low poly in-game models based on original concepts.
  • Creating photorealistic original textures using various tools and middleware.
  • Setting up materials and shaders to achieve best possible final quality.
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Environment Artist

  • Creating high poly sculpts and low poly in-game models based on original concepts.
  • Creating photorealistic original textures using various tools and middle-ware.
  • Setting up materials and shaders to achieve best possible final quality.
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FX Artist

  • Designing realistic simulations of FX assets for characters, environments and gameplay.
  • Providing creative and technical input on projects.
  • Performing tasks within production schedules while maintaining the highest quality of work.
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Junior VFX Artist

  • Create high quality real-time visual FX for characters, environments and gameplay.
  • Optimizing visual effects for performance while maintaining high-quality standards.
  • Maintaining the production pipeline and meeting deadlines.
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