CD PROJEKT RED

Tworzymy erpegi, które zachwycają graczy na całym świecie.

Cinematic Designer

  • Create compelling interactive dialogue and action sequences with excellent direction, acting, pacing and visual storytelling.
  • Create a specific mood for interactive dialogues by using proper cinematography and editing techniques.
  • Communicate with Writers and Quest Designers to create a cohesive, fluid and seamless game flow.
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Design Director

  • Directing the game design including Gameplay, Level Design, Quest or Mission Design & Story Design.
  • Roadmap planning, sprint planning, sprint reviews, milestone reviews.
  • Cooperating with Warsaw Design Directors and the Game Director to insure design consistency across studios.
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Level Designer

  • Designing, prototyping, iterating and polishing in-game levels, including level geometry, scripting enemy encounters and other gameplay elements, using proprietary level editor in the RedEngine.
  • Crafting unique open world spaces where gameplay flow and visual composition form memorable experiences.
  • Creating required level design documentation.
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Lead Gameplay Designer

  • Guiding the team in translating the overall game vision into implemented functionality.
  • Working with leads and producers from other disciplines to ensure the smooth production of gameplay features, define milestone/ sprint goals and drive gameplay quality.
  • Establishing quality benchmarks and driving the team in reaching them.
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Senior Gameplay Designer

  • Work with the Design Director, Lead Gameplay Designer and other designers on establishing and maintaining the vision for key gameplay features in Cyberpunk 2077.
  • Design, prototype and work with other disciplines to create compelling gameplay loops at both a macro and micro level.
  • Balance and tweak AI behaviors and other gameplay parameters to engage the player at a moment-to-moment level.
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