CD PROJEKT RED

Tworzymy erpegi, które zachwycają graczy na całym świecie.

Art Director

  • Take a leading role in the visual aspect of our key arts and films.
  • Inspired collaboration with in-house artists, outsourcers and partner companies.
  • Work with our graphic designer to create visual assets for usage of marketing.
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Audio Programmer

  • Designing and developing novel audio systems for the Red Engine such as acoustic simulation, localisation and dialogue, and audio AI.
  • Maintaining and improving existing systems to ensure performance and functionality.
  • Supporting the sound designers in implementing audio.
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Automated Tests Engineer

  • Create and maintain automated test tools, suites and testcases designed to validate game and editor functionality.
  • Explore integration of automation into the build process for hands-free build validation.
  • Explore creation of auto-test that can be triggered against specific changelists.
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Combat Designer

  • Take encounter “shells” delivered by other teams and using our proprietary visual scripting language; script combat AI and flow, memorable moments/set pieces and companion AI.
  • Dedicate yourself to understanding all player verbs, allowing yourself to craft divergent experiences that cater to all available playstyles.
  • Work with Quest Designers, Open World Designers, Level Designers and Environment Artists to design memorable combat encounters based on predefined narrative, environmental and gameplay themes.
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Copywriter

  • Writing, iterating and delivering publishable English and Polish copy.
  • Translating text from Polish to English and vice versa.
  • Creating / participating in the creation of communication materials for every studio project.
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