CD PROJEKT RED

Tworzymy erpegi, które zachwycają graczy na całym świecie.

Business Development Manager

If video games have always been your passion, you have a soft spot for PC gaming since your childhood and you have fond memories of all the games previews and reviews that you read as a kid, in addition now as a grown-up, you also follow closely the latest business […]

Aplikuj Więcej

Concept Designer

  • Creating high quality concept arts of hard surfaces (vehicles, mechanisms, industrial elements).
  • Attending reviews, taking feedback and iterating on concepts if needed.
  • Collaborating closely with the Design, Art Directors, sub-team Leads and getting artistic direction as well as support from them.
Aplikuj Więcej

Combat Encounter Designer

  • Take encounter “shells” delivered by other teams and using our proprietary visual scripting language; script combat AI and flow, memorable moments/set pieces and companion AI.
  • Dedicate yourself to understanding all player verbs, allowing yourself to craft divergent experiences that cater to all available playstyles.
  • Work with Quest Designers, Open World Designers, Level Designers and Environment Artists to design memorable combat encounters based on predefined narrative, environmental and gameplay themes.
Aplikuj Więcej

Country Lead France

  • Develop, plan, and execute high impact marketing & PR campaigns to increase the awareness of GOG.com and enhance our presence in France.
  • Build partnerships with external agencies and local influencers to create breakthrough marketing assets and generate positive PR.
  • Be the voice of GOG.com for the community in France.
Aplikuj Więcej

Data Analyst

  • Gathering, analyzing and sharing GWENT data for marketing campaigns and in-game performance.
  • Influencing marketing department decisions by providing hard-data based feedback.
  • Creating and analyzing data reports as well as identifying statistical trends within the available data.
Aplikuj Więcej

English Adaptation Specialist

  • Adapting from source Polish into fully idiomatic, appropriately stylized, publishable English all types of in-game text: dialogues, in-game on-screen assets, out-of-game on-screen assets and related.
  • Editing and polishing all types of texts as above with a view towards elevating the quality of our final product.
  • Adding content to established stylization, terminology, pronunciation.
Aplikuj Więcej
Strona 2 z 1112345...10...Ostatnia »