Tworzymy erpegi, które zachwycają graczy na całym świecie.

Environment Artist

  • Creating high poly sculpts and low poly in-game models based on original concepts.
  • Creating photorealistic original textures using various tools and middleware.
  • Setting up materials and shaders to achieve best possible final quality.
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Junior Build Engineer

  • Assisting Build Master in maintenance and improvement of the build system (in-house technology).
  • Improving and managing continuous integration processes.
  • Working closely with the development team to integrate new deployment processes.
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