CD PROJEKT RED

Tworzymy erpegi, które zachwycają graczy na całym świecie.

Sound Designer

  • Create audio assets using pre-recorded sound library materials.
  • Integrate audio content into games using Wwise, scripting, and other in-house tools and software.
  • Test all aspects of implemented game audio to ensure playback is as intended and fit for commercial release.
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Software Engineer (macOS / C++)

  • Shape the future of GOG Galaxy, our multi-platform desktop app, used by millions of gamers worldwide.
  • Implement and own major features to provide the best possible experience for our users on macOS.
  • Maintain and optimize subsystems of existing applications.
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Software Engineer – SDK (C++)

  • Shape and develop ambitious features for GOG Galaxy, combining networking, gameplay and community, experienced by millions of gamers.
  • Develop and own major features in the GOG Galaxy SDK.
  • Implement performance measurements, testing strategies and optimizations.
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Tools Programmer

  • Helping identify bottlenecks in game workflow that will grant high improvements in the efficiency of the entire team (artists, designers and programmers).
  • Digging into the lower levels of the engine on multiple platforms to perform fixes and optimizations.
  • Creating and supporting various tools usable by the rest of the team.
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Tools Programmer

  • Developing and extending our core tools for RedEngine.
  • Working with existing code base to increase the quality of implementation, performance and usability.
  • Maximize the team's production efficiency through various pipeline and tools improvement.
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UI/UX Artist

  • Communicating scenarios, end-to-end experiences, interaction models and screen designs to the rest of the team.
  • Designing UI layouts and icons.
  • Designing interactive digital systems for people’s use.
  • Creating required art assets.
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UI Programmer

  • Taking part in the design and implementation of User Interfaces ranging from text displays, huds, menus and game elements.
  • Debugging the UI to ensure a stable product.
  • Coordinating with back-end programmers to ensure features work properly with the servers.
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